Proximo

Proximo (prox-im-o)

Wild and exotic creatures are often sought after for the arena, and none are wilder or more exotic than Proximo. It can take years of pursuit to finally ensnare one of these elusive beasts in the forests of Gallo-Rome, but the prestige gained by bringing one to the arena ensures that ventures to procure them are always underway. Their strange barks and even stranger appearance transfix crowds, and their panoply of natural weaponry means that only the most skilled and adaptable can stand against them.

Proximo is a Beast and a Titan. Beasts and Titans may be included in your cohort normally or may be placed in the arena as a living hazard.

Sculpture credit belongs to Stephane Nguyen van Gioi
Illustration by Owen Matthew Aurelio
Painted by Benjamin Williams


Relentless - While Exhausted, this model may remove Fatigue as though it were not Exhausted.

Barking (STAGE I) - Enemy models engaged by this model must discard a Favor each time they spend Favor.

Spectacle (STAGE I) - When a model successfully attacks this model, the attacking model earns 1 Favor.

Cacophony (STAGE II) - Cost : 2 Fatigue - All models are pushed 1 inch directly away from this model in an order chosen by his model's controller. This model may make a follow-up move toward the last model pushed.

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Proximo 360

GALLERY

FAQ

Q: Do successful counterattacks work with "Spectacle"?
A: Yes they count.

Q: "Cacophony" doesn't list a range. Does this affect only those engaged or is it arena wide?
A: Arena-wide (friendly and enemy!)

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